Lobbies Rules

Call of Duty Infinite Warfare

Game Settings:

CODCaster: Enabled

 

Gameplay Settings

Hardcore Mode: Disabled

Headshots Only: Disabled

Cranked Timer: Disabled

Double Jump: Challenge Option - Enabled by Default

Wall Run: Challenge Option - Enabled by Default

Allow Payloads: Enabled

Payload Charge Rate: Disabled

Payload Score Modifier: Gamemode Specific - See Gamemode

Perks: Enabled

Scorestreaks: Enabled

Persistent Streaks: Disabled

 

Team Settings

Spectating: Team Only

3rd Person Spectating: Disabled

Killcam: Enabled

Radar Always On: No

Respawn Delay: See Gamemode

Wave Spawn Delay: None

Force Respawn: Enabled

Friendly Fire: Enabled

Team Kill Punish Limit: Disabled

 

Player Settings

Number of Lives: Game mode Specific

Max-Health: Normal

Health Regeneration: Normal

 

Restricted Items

1) Players must use a different rig than their team-mates. Using the same rig as your team-mate will result in a forfeit of the map.

 

Weapons

1) In addition to the weapons banned below in the "Restricted Items" boxes, weapon variants are not allowed for competitive use. Using a weapon variant will result in a forfeit of the map

2) "Hybrid" weapons are only to be used in the default primary mode. (EBR-800 = Sniper Rifle Only, OSA = Assault Rifle Only, RPR Evo = SMG Only, Type 2 - Assault Rifle Only).

 

Banned Payloads

Reaper  

Micro Turret        

Phase Shift        

Banned Lethals                                     

Plasma Grenade                                    

Seeker Grenade                          

Trip Mine

Exploding Drone

Black Hole Projector

C4

Banned Traits           

Ping                                                      

Persistence                   

Infusion

Supercharge

Perception

Relay

Marked Target

Heightened Senses                             

Banned Tacticals                  

Personal Radar           

Dome Shield                 

Cryo Mine                 

Nano Shot                    

Banned Perks

Overclock (Perk 1)

Tracker (Perk 2)

Pinpoint (Perk 3)

Banned Attachments            

Fusion Mag                

Hollow Point/Faraday Slug                

Ram Servo                   

Akimbo          

Auto Sear        

Auto Sear

Tracking Chip            

Banned Wildcards

Overkill - Challenge Option    

Banned LMGs           

R.A.W

Mauler

Titan

Scorestreaks  

UAV   

Drone Package

CUAV

Vulture

Shock Sentry

Advanced UAV

Banned Shotguns                  

Reaver           

DCM-8             

Banshee

Rack-9

S_Ravage        

Banned Launchers     

Spartan SA3    

P-LAW

 Howitzer

Banned Variant Weapons                  

ALL               

Banned Pistols

Oni

Hailstorm

Hornet

Banned Classic Weapons                 

M1                                           

Banned Assault Rifles             

None                

 

Search and Destroy

Game Settings

Time Limit: 1.5 Minutes

Round WIn Limit: 6 Rounds

Win By Two Rule: Disabled

Win By Two Max Rounds: 8 Rounds

Round Switch: Every Round

CodCaster: Enabled

Advanced

Bomb Timer: 45 Seconds

Plant Time: 5 Seconds

Defuse Time: 7.5 Seconds

Multi Bomb: Disabled

Silent Plant: Enabled

Team

Number of Lives: 1 Life

Max Health: Normal

Health Regeneration: Normal

Gameplay

Hardcore Mode: Disabled

Headshots Only: Disabled

Crancked Timer: Disabled

Double Jump: Challenge Option

Wallrun: Challenge Option

Allow Payloads:           Enabled

Payload Charge Rate: Disabled

Payload Score Modifier:          x8

Perks: Enabled

Scorestreaks: Enabled

Persistent Scorestreals: Disabled

Hardpoint

Game Settings

Time Limit: 5 Minutes

Score Limit: 250 Points

CodCaster: Enabled

Advanced

Time To Capture Zone:            Instant

Zone Lifetime: 1 Minute

Activation Delay Time:            Disabled

Location Order:           Linear

Scoring:           Constant

Pause Time: Enabled

Capture Team Spawn Delay: Disabled

Use HQ Rules: Disabled

Player

Number of Lives: Unlimited

Max Health: Normal Normal

Health Regeneration: Normal

Team

Spectating: Team Only

3rd Person Spectating: Disabled

Killcam            Enabled

Radar Always On: No

Respawn Delay:           2.5 Seconds

Force Respawn:           Enabled

Friendly Fire: Enabled

Team Kill Punish Limit: Disabled

  

Gameplay

Hardcore Mode: Disabled

Headshots Only: Disabled

Crancked Timer: Disabled

Double Jump: Challenge Option

Wallrun: Challenge Option

Allow Payloads:           Enabled

Payload Charge Rate: Disabled

Payload Score Modifier:          x1.25

Perks: Enabled

Scorestreaks: Enabled

Persistent Scorestreals: Disabled

 

Uplink

Game Settings

Round Time Limit: 5 Minutes

Round Score Limit: Unlimited

CodCaster: Enabled

Advanced

Carry Score: 2 Points

Throw Score: 1 Minute

Satellite Count: 1 Satellite

Practice Mode: Disabled

Drone Reset Condition:           15 Seconds

Drone Reset Timeout: Unlimited

Idle Timeout: 15 Seconds

Explode on Timeout: Disabled

Carrier Armor: x1.25

Show Enemy Carrier: 3 Seconds

 

Player

Number of Lives: Unlimited

Max Health: Normal Normal

Health Regeneration:   Normal

Team

Spectating: Team Only

3rd Person Spectating: Disabled

Killcam            Enabled

Radar Always On: No

Respawn Delay:           5 Seconds

Force Respawn:           Enabled

Friendly Fire: Enabled

Team Kill Punish Limit: Disabled

Gameplay

Hardcore Mode: Disabled

Headshots Only: Disabled

Crancked Timer: Disabled

Double Jump: Challenge Option

Wallrun: Challenge Option

Allow Payloads:           Enabled

Payload Charge Rate: Disabled

Payload Score Modifier: Normal

Perks: Enabled

Scorestreaks: Enabled

Persistent Scorestreaks: Disabled


Call of Duty: Modern Warfare Remastered

1) To clarify turrents being disabled - Although turrets are set to disabled, we will NOT forfeit teams for enabling them. It is a forfeit of the map if someone on a team USES the turret. The team that uses the turret will forfeit the map, regardless if they shoot someone or not.

General Settings

• Pre-Match Timer: 15 Seconds

• Pre-Round Timer: 5 Seconds

• Team Switching: Enabled

• Spectating: Team Only

• Spectating POV:  First Person Only

• KillCam: Enabled

• Mini-Map Radar: Normal

• Battle Chatter: Disabled

• Announcer: Enabled

• Sprint: Enabled

• Turrets: Disabled

• Streaks Persist Across Rounds: Disabled

 

Spawn Settings

• Respawn Delay: None

• Force Respawn: Enabled

• Wave Spawn Delay: None

• Suicide Penalty: None

Health and Damage:

• Hardcore Mode: Prime Challenge Option

• Old School Mode: Prime Challenge Option

• Health: Normal

• Health Regeneration: Normal

• Friendly Fire: Enabled

• Number of Lives: Unlimited (Unless Said Otherwise)

• Team Kill Kick Limit: Unlimited

• Headshots Only: Disabled

• Explosive Delay: None

Maps and Modes

1) The maps below are in the current rotation for UMGO Variant game-modes. These are subject to change at any time.

2) Hosting with the wrong map will result in a forfeit of the map if 30 seconds or first blood has been made (which ever comes first).

Search and Destroy

• Backlot

• Crash

• Crossfire

• Overgrown

• Vacant

  

Sabotage

• Backlot

• District

• Overgrown

 

Domination

• Backlot

• Crash

• District

• Overgrown

The map "Strike" WILL be added to all game-modes once it is available.

 

Restricted Items

1)      REGARDING KILLSTREAKS: Although killstreaks are NOT allowed, if they are enabled, the hosting team can NOT be forfeited for it. It's a forfeit of the map for whichever team that uses the killstreak. 

Attachments

•  Grenade Launcher

Perk #1

Everything EXCEPT Bandolier!

Perk #2

•  Sonic Boom

Perk #3

•  Last Stand

•  Martyrdom

•  Eavesdrop

•  Deep Impact

 

Kill-streaks:

•  All kill-streaks are banned

Search and Destroy

Game Options

• Round Length: 2.5 Minutes

• Score Limit: 6 Points

• Bomb Timer: 45 Seconds

• Plant Timer: 7.5 Seconds

• Defuse Time: 7.5 Seconds

• Multi-Bomb: Disabled

• Round Switch: Every Round

• Silent Plant: Enabled

 Health and Damage

•Number of Lives: 1 Life

 

Domination

Game Options

•  Time Limit: 10 Minutes

•  Score Limit: Unlimited

•  Capture Time: 10 Seconds

•  Neutralize: Disabled

•  Halftime: Enabled

•  Switch Sides: Enabled

 Spawn Settings

•  Respawn Delay: 5 Seconds

 Sabotage

Game Options

• Time Limit: 5 Minutes

• Score Limit: 4 Points

• Bomb Timer: 30 Seconds

• Plant Time: 5 Seconds

• Defuse Time: 5 Seconds